Hugo and Ian discuss Chris Nolan’s ‘Oppenheimer’ in the latest VFX Notes podcast.
Even before Oppenheimer was released, there was a strange kind of pre-discussion about whether the film had used any CGI for its depiction of the Trinity Tests (indeed, about whether any CGI was used in the film at all). Ultimately, there are not many visual effects in the film in total. What is in there are wonderfully made sequences that often started as ‘science experiments’ with practical elements put together and shot by VFX supervisor Andrew Jackson and SFX supervisor Scott Fisher, working with many other departments.
And it turns out, of course, that digital visual effects–in particular the compositing of photographic effects, SFX explosions and more–were created by DNEG (beautifully), but it did not stop the initial frenzied ‘No CGI’ discussion about the film. All of this is the subject of our latest VFX Notes episode, where Hugo Guerra and Ian Failes discuss the absolutely incredible work on screen, and some of the hoopla around it.
Don’t forget to check out befores & afters’ comprehensive coverage of the film here.
This episode is sponsored by Backlight Creative.
Backlight Creative enhances the entire creative project lifecycle. For pre-production, there’s Celtx for script writing, beat boards, shot lists, and planning, and Backlight Gem, a narrative design platform for games and VR. For post-production, you’ve got ftrack Studio to manage creative projects with custom pipelines and reviews with cineSync and ftrack Review for high-res, real-time media collaboration. To manage your assets, connect your own storage to iconik, a scalable cloud-based media asset management platform. You can learn more at:
Watch the new VFX Notes episode, below.






