Plus, details of a deleted scene that would have featured VFX-altered plates from the first movie.
Behind the shots with visual effects supervisor Jim Mitchell.
When you’re presented with a VFX problem to solve, how do you solve it?
A look behind the scenes at the making of the film with the VFX team.
How the director jumped into 3D and real-time tools to help make the film.
Featuring synthetic ships and a CG ocean from DNEG.
Delivering ships at sea, submarines…and water…in limited time.
Forwards, backwards, practical, digital—and everything in-between.
How DNEG delivered ‘Westworld’s’ droids for season 3.
An in-depth Q&A with visual effects supervisor Andrew Whitehurst.
‘The whole thing’.
…and why it was different in the teaser trailer.
Exploring DNEG’s digital environments in part 3 of our ‘Togo’ series.
In part 2 of our DNEG ‘Togo’ breakdown we explore how the CG dogs were animated, including how dog FACS and even dog motion capture were explored.