A visual journey behind the VFX of Hydroman

July 18, 2019
VFX of Hydroman
We received conceptual images early on in the project that gave us a general idea of what Hydroman should be. Taking this as a visual starting point we began developing the look and logic of the creature which evolved over time. Before the shoot we had previs that helped us greatly in planning the sequence. For the action in Venice the shoot was split in two: on location in Venice and in a water tank at the Warner Bros. Studios in Leavesden, UK. The set in the UK was built to perfectly fit into the real location, but replacing one of the buildings completely with the walkway, smaller buildings and pedestrian bridge that you see in the movie. Most of the material with the cast was shot there and we replaced the background with either CG environments or plates from Venice.

How Scanline conjured the water creature for ‘Spider-Man: Far From Home’.

Spider-Man: Far From Home has several signature sequences, and one of them is the appearance of ‘Hydroman’ in Venice. Here, the water creature is tackled by Mysterio and by Peter Parker (not in Spider-Man costume).

Well-known for its approach to fluid sims, Scanline VFX was tasked with bringing the scene to life. In this article – part of our in-depth coverage of the film – Visual effects supervisor Julius Lechner provides a visual journey through the Venice shots for befores & afters.

Just click on the images below for a slideshow look into this sequence.

All images copyright © 2019 Marvel Studios

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