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Tag: phantommenaceweek

Jar Jar Binks CG test
Articles, Retro

Jar Jar Binks was nearly a practical suit and a CG head

Posted onMay 24, 2019March 25, 2023

All about that ILM Jar Jar test which proved the character should be all-digital.

The Phantom Menace
Articles, Retro

Did they *really* use salt to help make the waterfalls in ‘The Phantom Menace’?

Posted onMay 23, 2019May 24, 2020

Yep.

The Phantom Menace
Articles, Retro

‘It cost about $65 to have a cold pizza delivered in the middle of the night to Skywalker Ranch’

Posted onMay 22, 2019May 18, 2020

The intensive previs process on ‘The Phantom Menace’.

The Phantom Menace shooting
Articles, Retro

The world already loved lightsabers, but then ‘The Phantom Menace’ made them even better

Posted onMay 21, 2019May 18, 2020

How new ways of shooting, new digital tools and lots and lots of roto resulted in the laser swords of ‘Episode I’.

Phantom Menace
Articles, Retro

How ILM’s work on ‘Hook’ led to ‘Phantom Menace’s’ podrace

Posted onMay 20, 2019May 18, 2020

Projection mapping played a key role in making those racers go fast. Real fast.

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  • See how this WW2 Lancaster action scene was made with models, mo-co and digital VFX

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