Watch their new video breakdown for the film here.
Behind the scenes with Framestore on how they went from ‘runt’ to ‘adult’ Rocket.
Behind Framestore’s CG dog Cosmo in ‘Guardians of the Galaxy Vol. 3’.
How Framestore maintained proper eyeline direction for CG characters and characters that needed eye augmentation on ‘Guardians of the Galaxy Vol. 3.’
How Imageworks built the planetoid inside and out.
Here’s how Wētā FX helped make it possible, and what things you should look out for in the background of the fight (hint: Blurp does some crazy stuff).
Also, how the stunning CG dog Cosmo was created, and the insane 120 fps shoot behind that corridor oner fight scene.