How those nuclear explosions were made for ‘Fallout’ Breaking down the nukes with RISE, as well as wasteland environments, vertibirds and battle shots. June 24, 2024 Podcasts
How multiple Robert Downey Jr.’s appeared on screen in ‘The Sympathizer’ Behind the scenes of the HBO series. June 17, 2024 Podcasts
The impressive array of seamless VFX shots in ‘Ripley’ That boat scene, the environments, and shots you may not even have thought were VFX ones. June 14, 2024 Podcasts
The creatures of ‘Avatar: The Last Airbender’ How characters like Appa and Momo were made. June 9, 2024 Podcasts
You might not even notice any VFX in ‘We Were the Lucky Ones’ Go behind the scenes of the WWII drama. June 7, 2024 Podcasts
Creatures, battles, environments — the big VFX in ‘Halo The Series’ s2 Plus, get an inside look at asset creation and go behind the scenes with several VFX breakdown snippets. June 6, 2024 Podcasts
The VFX of ‘Fallout’: shooting on an LED volume on film, crafting one-eyed digital humans, mixing practical and digital, and more Visual effects supervisor Jay Worth on the extensive visual effects of the Amazon series. June 5, 2024 Articles
The invisible effects of ‘Lawmen: Bass Reeves’ Go behind the scenes of the VFX of the show. June 5, 2024 Podcasts
All about time slipping and spaghettification in ‘Loki’ s2 Plus, how the loom scenes were achieved. June 4, 2024 Podcasts
Breaking down the VFX in ‘Discovery’ and ‘Strange New Worlds’ Practical and digital effects for the Gorn, virtual production and CG work for the sandrunners, and a look at the Itrinok creatures, June 3, 2024 Podcasts
Stefen Fangmeier on the big ‘3 Body Problem’ VFX moments Ship slicing, the VR game, dehydration of bodies, and that chrome VR headset. May 27, 2024 Podcasts
‘We did multiple simulations of what that would actually do to someone. It was horrific.’ Inside the often gruesome visual effects of Shōgun, plus a look at crafting the storm sequence, landslide, crowds of samurai, and 1600-era April 24, 2024 Articles
‘We asked ourselves at the beginning, do we go for something that feels right, or that is right?’ The virtual production and visual effects art and tech that brought authenticity to ‘Masters of the Air.’ April 17, 2024 Articles