Main Mag Issue #26 of befores & afters in PRINT is on the VFX of ‘Wicked’! In-depth and with a ton of before and after images.
VFX Insight VFX without limits: How Baked Studios revamped its hybrid workflow with file streaming on Suite A case study on Baked Studios and its use of Suite.
Podcasts The wide use of machine learning VFX techniques on ‘Here’ Up-rez'ing, ML for transitions, and ageing and de-ageing were all part of the mix.
Podcasts Part two of the VFX Notes breakdown of ‘The Phantom Menace’ is now here A further deep dive celebrating the achievements in 'Episode I'.
Magazine A mix of old and new The stop motion animation and VFX tech used on ‘Wallace & Gromit: Vengeance Most Fowl’. An excerpt from issue #25 of befores & afters
Articles Here are all the nominees for the 23rd Annual VES Awards Leading the noms are 'Dune: Part Two', 'The Wild Robot', 'Shōgun' and 'The Penguin'.
VFX Breakdowns Behind the scenes of ‘The Company We Keep’ Goodbye Kansas breaks down their 'Secret Level' episode called The Company We Keep.
Podcasts How the Academy Software Foundation works David Morin from the Academy Software Foundation on the VFX software packages the ASWF encompasses.
Magazine ‘If you want a painterly bush, paint the bush’ How the painterly style of ‘The Wild Robot’ was realized. An excerpt from issue #25 of befores & afters magazine.
Articles ‘We called it hands through face’ Behind that stunning visual effect in 'Deadpool & Wolverine' where Cassandra moves her hands through Paradox, Wolverine and Deadpool’s faces.
VFX Breakdowns Stop-motion! How Mama Crab was made in ‘Skeleton Crew’ A new behind the scenes featurette breaks down the work by Tippett Studio.
VFX Insight A Major Leap for Professional Animation Editing Here's what's new in iClone 8.52 from Reallusion.
VFX Breakdowns The creature effects in ‘Wolf Man’ Special make-up effects designer Arjen Tuiten gives a glimpse of what to expect in Leigh Whannell's 'Wolf Man'.
Articles Here’s how PXO AKIRA’s new motion base vehicle processing ecosystem works It was just announced at CES.
Articles The new tech that made ‘Mufasa’ possible Behind MPC’s QuadCap motion capture, premium previs and 2,000 frame renders on the film.
Magazine ‘I still have red dust on my motion base’ The practical and digital effects that made sandworm riding possible in 'Dune: Part Two'.
Articles ‘Here’: A test with Tom Hanks The de-ageing Pepsi challenge. An excerpt from issue #24 of befores & afters magazine in print.