VFX Breakdowns How the sandworms in ‘Dune’ were designed February 14, 2022 by Ian Failes This official video goes behind the scenes, including on DNEG’s work. Buy now at Amazonissue #16 – the art of flying Buy now at Amazonissue #15 – miniatures Buy now at Amazonissue #14 – VFX tools Buy now at Amazonissue #13 – creatures Subscribe (for FREE) to the VFX newsletter Leave this field empty if you're human: Get bonus VFX content at the befores & afters PatreonMike Fink on making a working Vid-Phon prop from 'Blade Runner'Early access: weightlessness in 'Spaceman'How that elevator explosion in 'The Matrix' was craftedNever before published: 'More than a film: what could the next Matrix be?'Looking back at 'Eternal Sunshine of the Spotless Mind'Roger Deakins: exclusive audio interviewBonus video: 'The Lone Ranger' bridge explosion behind the scenesGo deeper into the bus/train jump in 'The Fugitive' with these bonus picsBONUS pics! The tabletop miniature in 'House of the Dragon'Attack of the....antsSolving a practical explosion that didn't go to planILM model maker Lorne Peterson reflects on his craftThe stuffy in 'The Abyss'When your miniature shoot has a Mexican restaurant in the way Related Posts April 17, 2024 ‘We asked ourselves at the beginning, do we go for something that feels right, or that is right?’ March 14, 2024 There’s no CGI in ‘Oppenheimer’, but there are so many stunning effects January 30, 2024 The crazy, intricate work behind DNEG’s VFX for ‘NYAD’ Leave a ReplyCancel reply Tags: DNEGDune The Making of RIOT 3D Motion Capture Series for Action Films Crowd Sim and Motion Director Editor for iClone 8.4 Launch as Free Upgrades AccuFACE Revolutionizes Facial Tracking from Live and Recorded Video
April 17, 2024 ‘We asked ourselves at the beginning, do we go for something that feels right, or that is right?’