
Smoke, tanks, environments…and rats!
VFX supervisor Rob Legato looks back on 25 years since the film was released. And yes we talk about Propeller Guy!
Made in UE5 with the support of Gnomon and Epic Games. Plus, there’s some really interesting mocap and other techniques used by the filmmakers.
How only a small number of VFX artists managed a massive effort on the film. And yes we ALSO talk about Raccacoonie.
Reallusion’s John Martin joins the befores & afters podcast to explain. Today on a special VFX Insight edition of the befores & afters podcast, we’re …