Hugo loved it! Ian…didn’t quite get it (but thinks it looks amazing).
Trains, craters and vending machines.
Motion control, electronic compositing, morphing!
How the tool came to be (including where the names came from).
From a fiery Vecna, to bone breaking teenagers.
Behind the making of ‘Molli and Max in the Future.’
A detailed chat on practical and visual effects, and planning big scenes for the show.
It’s the newest episode of the VFX Notes podcast!
Turning the Barbican into a Star Wars building.
…and how it also used a truck stuffie to run over Elizabeth Moss!
(And we make the push for CG time-lapses, too!)
Watch and learn from ‘Little Bird’.
How do you add a bear to plates and help create a performance?
How Cinesite and other studios crafted the visual effects of Matilda.
The VFX of the Borg cube and Enterprise-D.
The latest episode of the befores & afters podcast is here!
The VFX and animation conference is happening April 25-28.
Behind the scenes with Ingenuity Studios.
How Move.ai started, and what its latest mobile app lets you do with markerless mocap.
VFX Notes has a special guest — Habib Zargarpour – who discusses his role at ILM on the oceans for ‘The Perfect Storm’.
The short utilized the new Path Tracer feature in Unreal Engine.
From on-set puppetry, to CG work, to second unit directing.
How do you get two characters to ride a giant flying goose, anyway?
Exploring the use of Blender’s latest features to make ‘Charge’.
The latest b&a podcast is all about the film’s Boston bridge chase and surrounding scenes.
Hugo and Ian tackle the VFX of this Black Panther sequel.
Practical fire, fire elements, fire sims.