‘If you want a painterly bush, paint the bush’ How the painterly style of ‘The Wild Robot’ was realized. An excerpt from issue #25 of befores & afters magazine. January 10, 2025 Magazine
‘I still have red dust on my motion base’ The practical and digital effects that made sandworm riding possible in 'Dune: Part Two'. January 2, 2025 Magazine
A new challenge: the Offspring How Legacy Effects crafted the practical creature effects for the Offspring in 'Alien: Romulus'. December 21, 2024 Magazine
The making of Rook in ‘Alien: Romulus’ UPDATED: Legacy Effects and Metaphysic combined to make the character. Excerpts from befores & afters magazine in print. November 1, 2024 Magazine
How miniatures were made on ‘Alien: Romulus’ Miniature effects supervisor Ian Hunter and Pro Machina teamed up for the film. An excerpt from befores & afters magazine in print. October 27, 2024 Magazine
‘Why don’t we just put a facehugger on top of a radio-controlled car and drive it around?’ The wide variety of practical facehuggers made by Wētā Workshop for Alien: Romulus. An excerpt from befores & afters magazine in print. October 18, 2024 Magazine
‘You’re going to get slime on yourself, OK’ How Legacy Effects crafted Xenomorphs, cocoons, Rook, the Offspring and a lot of slime for Alien: Romulus. An excerpt from befores & October 17, 2024 Magazine
Giving the chestburster its moment on screen How Alec Gillis orchestrated the intense effects for the chestburster, and more, on Alien: Romulus. An excerpt from befores & afters magazine October 16, 2024 Magazine
Shooting on an LED volume…on film Magnopus details its particular virtual production approaches on Fallout, which included capturing the LED wall scenes on 35mm film. An excerpt from October 9, 2024 Magazine
Behind the scenes of the practical and digital creatures and worlds of ‘Alien: Romulus’ Xenomorphs! Facehuggers! The chestburster! October 1, 2024 Magazine
In the volume with gladiators, chariots and horses A round-table discussion on the virtual production challenges of Those About to Die. An excerpt from befores & afters magazine. September 23, 2024 Magazine
Motion bases, mo-co cameras and monofilament wires Behind the techniques used to craft the dragon riding scenes in season two of House of the Dragon. An excerpt from befores September 10, 2024 Magazine
The way of water (in ‘Ripley’) How Wētā FX delivered invisible effects for the gripping boat sequence. From befores & afters magazine in print. August 26, 2024 Magazine
‘As long as it’s invisible, it works’ How Whiskytree created the Paris establisher in Masters of the Air. From befores & afters magazine. August 20, 2024 Magazine
Spinning skip bins, seamless face replacements, and setting fire to Ryan Gosling Here’s how VFX helped enhance the incredible practical stunts and SFX in ‘The Fall Guy’. From befores & afters magazine in print. July 31, 2024 Magazine
‘I’ve got a feeling Alex has always had that shot in his head’ How Framestore built a living, breathing and under siege Washington, D.C. for ‘Civil War’. From befores & afters print magazine. July 24, 2024 Magazine
The VFX challenges of ‘Challengers’ How tennis doubles, face replacements, machine learning, CG courts, balls and rackets, and even plexiglass helped make the stylized gameplay of the July 16, 2024 Magazine
Getting inside the mind of your CG character Animation supervisor Brett Purmal on the lengths he and MPC took to find the right emotion behind Hanuš the space spider in July 10, 2024 Magazine
‘The build was similar to an ape with a lizard squished inside of it’ How Alt.vfx delivered the sinister Helen creature for ‘YuYu Hakusho’. A new excerpt from befores & afters magazine. June 29, 2024 Magazine
How to make a dragon Behind the dragon by One of Us in ‘Damsel’. A new excerpt from befores & afters magazine. June 25, 2024 Magazine
How on set LiDAR scanning works LiDAR and photogrammetry specialist company Visualskies breaks down its process. A new excerpt from befores & afters magazine. June 19, 2024 Magazine
The on set visual effects experience for invisible effects The making of ‘Fargo’s fifth installment. An excerpt from befores & afters magazine. June 16, 2024 Magazine
‘Wouldn’t it be rad if we had fingers inside the mouth?’ The gulper from ‘Fallout’. A new excerpt from befores & afters magazine. June 12, 2024 Magazine
How to put Adam Sandler in space talking to a spider alien From on-set to final visual effects in ‘Spaceman’. A new excerpt from befores & afters magazine. May 31, 2024 Magazine
Snakes, trains and paintovers Here’s how production visual effects supervisor Adrian de Wet and on set visual effects supervisor Sean Stranks combined on The Hunger Games: May 29, 2024 Magazine
The art of shooting array plates Photographic and virtual environment specialists PlatePros on what’s involved on set in filming car process plates and other camera array shoots. An May 26, 2024 Magazine