An exclusive look at the sessions coming to CGA Belgrade 2025

March 18, 2025

All about the upcoming computer graphics and arts conference. Plus, how to get in early for tickets.

befores & afters is proud to be a media partner for CGA Belgrade 2025. The conference is taking place on April 10th and 11th, 2025 in Belgrade, Serbia, and covers a wide area of creative industries topics: animation, games, visual effects, technology, AI and more. Sessions are presented in English.

We have an exclusive look at the program for CGA Belgrade. Check it out below.

MAIN STAGE: KNOW ALL

– This will consist of spotlights on new game, film and animation releases, and new tech presentations
– Companies presenting: Nebius (AI video content creation), Untold Studios, Woodblock, V House Animation (animated series: Agent 023), Golaem (history of crowd systems), Archangel Studio (game: Bleak Faith:Forsaken), Onyx Studio (game: South of Midnight)

MAIN STAGE: PANELS

– Changing industry paradigm in a wake of AI (Nebius, 3Lateral/Epic Games, Golaem)
– How to work with brands in delivering real value with CGI (Telekom, DAT, Žiška)
– Creative Moxie: The Rise of Young Digital Creators

TECH STAGE: KNOW HOW

– This will consist of looks at new tools and workflows
– Maya to Unreal Engine USD Workflows (Autodesk)
– Modeling, rigging, animation and VFX in Bifrost (Autodesk)
– Procedural world building with Houdini and Unreal (Crater Studio)
– Get smart with Mari: How to create and reuse Smart Materials (Foundry)
– The Crowds of Game Of Thrones (Golaem/Autodesk)
– Gaussian splatting in video production (Yandex)

MASTERCLASSES

– These will consist of 2 hr deep dives into specific industry topics
– Fortnite Ecosystem – The Next Frontier of Global Branding Marketing
– Motion Capture on spot (Centroid)
– Art of Combat Design (Sperasoft)
– Interactive and Procedural Environmental Effects (EBB Software)
– How to properly negotiate for a raise, as an Artist (Steamroller Animation)

CGA BOARDROOM TALKS

– These are 1.5 hr invitation-only discussions on different industry topics
– Open-source formats (USD) (Autodesk, SideFX)
– Houdini User Group
– Enhancing the role of producers in VFX (Crater Studio, Digitalkraft)
– Brand marketing in the Metaverse (Žiška)
– Legal & security challenges in AI (Moravčević Vojnović i Partneri)
– DoPs in the VFX – Framing the virtual landscape

LIST OF SPEAKERS

Dragana Stamenković (Lead Animator @ Steamroller Animation), Djordje Stojiljkovic (Freelancer/Director of Photography), Mirko Božović (Senior Game Designer @ Sperasoft), Bojana Simić (People Operations manager @ Materriya Talent Development), Paul Ringue (VFX Content Creator & Producer @ Foundry), Nicolas Chaverou (Principal Technical Product Manager @ Autodesk), Damjan Mitrevski (CEO @ V House Animation), Branimir Žugić (Founder and programme director @ Art 365 / CIM forum), Roland Reyer (Technical Sales Specialist @ Autodesk), Luka Budiša (VFX Artist @ Ebb Software), Aleksandra Todorović (Senior producer @ Woodblock), John Paul Giancarlo (Technical Sales Specialist @ Autodesk), Igor Kovačević (Director @ Centroid Serbia), Timon Tomašević (Motion Capture Technician @ Centroid Serbia), Ivica Milarić (Academy of Arts, Novi Sad), Bogdan Amidžić (Technical Director @ Crater Studio)

HOW TO GET TICKETS TO CGA BELGRADE

– Regular tickets are 110 EUR until March 28th. A bundle of 5 tickets is 500 EUR until March 28th
– Last minute tickets are 150 EUR
– Head to the ticket website to grab your tickets now!

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