All about the upcoming computer graphics and arts conference. Plus, how to get in early for tickets.
befores & afters is proud to be a media partner for CGA Belgrade 2025. The conference is taking place on April 10th and 11th, 2025 in Belgrade, Serbia, and covers a wide area of creative industries topics: animation, games, visual effects, technology, AI and more. Sessions are presented in English.
We have an exclusive look at the program for CGA Belgrade. Check it out below.

MAIN STAGE: KNOW ALL
– This will consist of spotlights on new game, film and animation releases, and new tech presentations
– Companies presenting: Nebius (AI video content creation), Untold Studios, Woodblock, V House Animation (animated series: Agent 023), Golaem (history of crowd systems), Archangel Studio (game: Bleak Faith:Forsaken), Onyx Studio (game: South of Midnight)
MAIN STAGE: PANELS
– Changing industry paradigm in a wake of AI (Nebius, 3Lateral/Epic Games, Golaem)
– How to work with brands in delivering real value with CGI (Telekom, DAT, Žiška)
– Creative Moxie: The Rise of Young Digital Creators
TECH STAGE: KNOW HOW
– This will consist of looks at new tools and workflows
– Maya to Unreal Engine USD Workflows (Autodesk)
– Modeling, rigging, animation and VFX in Bifrost (Autodesk)
– Procedural world building with Houdini and Unreal (Crater Studio)
– Get smart with Mari: How to create and reuse Smart Materials (Foundry)
– The Crowds of Game Of Thrones (Golaem/Autodesk)
– Gaussian splatting in video production (Yandex)
MASTERCLASSES
– These will consist of 2 hr deep dives into specific industry topics
– Fortnite Ecosystem – The Next Frontier of Global Branding Marketing
– Motion Capture on spot (Centroid)
– Art of Combat Design (Sperasoft)
– Interactive and Procedural Environmental Effects (EBB Software)
– How to properly negotiate for a raise, as an Artist (Steamroller Animation)
CGA BOARDROOM TALKS
– These are 1.5 hr invitation-only discussions on different industry topics
– Open-source formats (USD) (Autodesk, SideFX)
– Houdini User Group
– Enhancing the role of producers in VFX (Crater Studio, Digitalkraft)
– Brand marketing in the Metaverse (Žiška)
– Legal & security challenges in AI (Moravčević Vojnović i Partneri)
– DoPs in the VFX – Framing the virtual landscape
LIST OF SPEAKERS
Dragana Stamenković (Lead Animator @ Steamroller Animation), Djordje Stojiljkovic (Freelancer/Director of Photography), Mirko Božović (Senior Game Designer @ Sperasoft), Bojana Simić (People Operations manager @ Materriya Talent Development), Paul Ringue (VFX Content Creator & Producer @ Foundry), Nicolas Chaverou (Principal Technical Product Manager @ Autodesk), Damjan Mitrevski (CEO @ V House Animation), Branimir Žugić (Founder and programme director @ Art 365 / CIM forum), Roland Reyer (Technical Sales Specialist @ Autodesk), Luka Budiša (VFX Artist @ Ebb Software), Aleksandra Todorović (Senior producer @ Woodblock), John Paul Giancarlo (Technical Sales Specialist @ Autodesk), Igor Kovačević (Director @ Centroid Serbia), Timon Tomašević (Motion Capture Technician @ Centroid Serbia), Ivica Milarić (Academy of Arts, Novi Sad), Bogdan Amidžić (Technical Director @ Crater Studio)
HOW TO GET TICKETS TO CGA BELGRADE
– Regular tickets are 110 EUR until March 28th. A bundle of 5 tickets is 500 EUR until March 28th
– Last minute tickets are 150 EUR
– Head to the ticket website to grab your tickets now!











