How InstaMAT is supporting creators with free and unrestricted access on its Pioneer License.
When Adobe recently updated its terms of service to initially require Photoshop and Substance 3D users to provide the company with unlimited access to their projects, creators quickly rebelled.
Abstract, the makers of 3D texturing and material creation software InstaMAT, also quickly responded by removing the obligatory data-collection policy from the free Pioneer version of its tool.
The team from Abstract shared that, “If you have already opted in, no data is being collected. In the current version, you still need to opt in, but nothing will be collected.”
Furthermore, Abstract says, “we would not have used your content to data to train an AI, moderate your content, or get any rights or license to it.”
That’s peace of mind for users looking to find a 3D texturing tool without the fear of overbearing data collection.
About InstaMAT
InstaMAT is a groundbreaking, free (for individuals and small business) alternative to popular software like Substance Designer, Painter, Mari, and Sampler. It boasts a rich array of features, including over 1,000 AAA materials and Houdini-like procedural modeling capabilities, making it a major player in the realm of 3D asset creation.
As a 3D texture, material, and asset creation tool, InstaMAT focuses on creating scalable workflows that integrate mesh, image, and data processing. This approach can yield up to 10 times in cost savings, revolutionizing how assets are created and managed. Its support for advanced workflows, such as UDIM and texture baking, ensures seamless integration with demanding asset pipelines, making it an indispensable tool for professionals.
InstaMAT Studio combines multiple applications into one, offering flexibility across various project types. Whether it’s asset texturing and painting, node-based material creation, procedural geometry, and asset pipeline generation, or layer-based procedural material creation, InstaMAT stands out with unique features that rival other industry-standard software like Substance Painter, Substance Designer, Houdini, and Substance Sampler.
One of InstaMAT’s standout features is its comprehensive approach to the entire texturing pipeline, unlike other apps that only handle selective pieces. Traditionally, the 3D asset creation process involved using separate software for each task, which was slow, limiting, and costly. InstaMAT not only creates textures and materials but also applies them to meshes, processes geometry, and assembles entire scenes within a single application. This integration eliminates the need to switch between multiple programs, thereby speeding up the workflow and reducing costs.
InstaMAT’s asset texturing process is focused on the creative side rather than the technical, allowing artists to build up textures layer by layer, akin to coats of paint. The software includes a vast library of over 1,000 AAA procedural materials, each with customizable parameters for infinite combinations. Every material is open source, enabling users to learn from, copy, and kitbash for their projects.
The software’s procedural nature ensures that all texturing steps are editable at any time, offering immense flexibility. InstaMAT’s painting engine is unique, allowing strokes to remain unaffected by changes in mesh or UVs, which is not possible with traditional software like Substance Painter. This nondestructive workflow encourages creativity without the risk of destroying the project.
InstaMAT also introduces a node-based workflow, the Element Graph, which combines images, meshes, and point clouds to create textures, materials, and 3D assets. This powerful tool automates complex processes, saving significant time and effort. For instance, the Element Graph can automate the optimization, detail transfer, preparation, and texturing of 3D models, tasks that typically require multiple software applications.
The software’s Materialize Image feature allows users to transform static images into dynamic procedural materials that interact naturally with their 3D environment. InstaMAT’s image synthesis technology generates multiple variations from a single image, offering unparalleled flexibility and creativity.
InstaMAT’s Material Layering introduces a new way to create dynamic materials with a user-friendly, layer-based workflow. This feature blends materials from InstaMAT’s library to produce stunning results quickly and efficiently. The procedural nature of these materials allows for real-time adjustments and limitless variations, making it a powerful tool for artists.
All project types in InstaMAT Studio integrate seamlessly, offering unprecedented flexibility in material and 3D asset creation. Users can switch between different workflows without interruption, modifying materials in real-time across interconnected projects. This level of integration is unmatched, making InstaMAT a game-changing solution for 3D artists, designers, and studios.
How to get InstaMAT
InstaMAT is available for free under the Pioneer License, which includes InstaMAT Studio and integrations with DCC programs and game engines like Blender, Autodesk Maya, Unity, and Unreal Engine. By offering this powerful software at no cost for a large section of individual users and small businesses, Abstract aims to foster a thriving community of creators and entrepreneurs.
To learn more about InstaMAT, visit www.InstaMaterial.com, subscribe to the YouTube channel, join the Discord server, follow InstaMAT on X/Twitter, and become a member of the Abstract Community Forum. Dive into InstaMAT’s high-quality documentation for comprehensive guides and detailed articles on utilizing its features and workflows to their fullest potential.
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