Articles Performance, hair and…sequins: Wētā FX on its toughest tasks in ‘She-Hulk’ The VFX studio’s history in crafting photoreal CG humans and human-like characters was further extended on the series.
Articles Working on ‘She-Hulk’ gave animators a rare chance to bring a fully CG photoreal female character to life Wētā FX on the unique challenges of this superhero.
Articles Digital Domain on the art and tech of a female CG character How new developments in the studio’s Masquerade and Charlatan tools were part of its digital human work for She-Hulk: Attorney at Law.