VFX Insight Building a real-time pipeline for an animated feature AND an accompanying game all at once How Hasraf ‘ HaZ’ Dulull jumped into Character Creator, iClone and Unreal Engine for 'RIFT'.
Articles A Q&A with Alberto Mielgo on ‘The Windshield Wiper’ The director's follow-up to 'The Witness'.
VFX Insight What does going global mean for a VFX and animation studio? Cinesite has done it, here’s how it offers clients and crew a whole new range of choices.
Articles ‘There’s nothing more psychotic than a character that is super cute but terrifying at the same’ MPC breaks down its mischievous Mini-Puft shots in ‘Ghostbusters: Afterlife’.
Podcasts VFX Notes: ‘Shang-Chi’ – A VFX and martial arts masterpiece Go behind the scenes of the film with Hugo and Ian!
Articles Unreal Engine has made a ‘Matrix’-themed immersive experience with a photoreal Keanu The experience has pre-rendered cinematics, real-time rendered scenes, and a car shoot-em-up you can PLAY.
VFX Breakdowns This oner from ‘The Fellowship of the Ring’ is still so captivating 'Fellowship' is about to turn 20!
Articles Soon you’ll be able to get stock effects elements…for game engines EXCLUSIVE: Here’s what ActionVFX and Undertone FX are about to release.
VFX Breakdowns Inside the Burly Brawl in ‘The Matrix Reloaded’ An official making video from Warner Bros. on the VFX innovations launched for this sequence by ESC.
Articles 5 VFX-related talks to check out at SIGGRAPH Asia 2021 Pixar, DNEG, Weta Digital, Digital Domain and more.
Articles ‘Colin in Black and White’ probably has a lot more visual effects work than you realized FuseFX’s Josephine Noh tells befores & afters about their work on the show.
VFX Breakdowns Watch DNEG’s ‘Venom: Let There Be Carnage’ VFX breakdown reel Go behind the scenes of the work.
Podcasts VFX Artifacts: Shane Mahan on the practical Dilophosaurus in ‘Jurassic Park’ How the 'Spitter' dino was made at Stan Winston Studio.
Articles Shotmakers: The making of that Muncher moment in ‘Ghostbusters: Afterlife’ The Ecto-1 is back.
VFX Insight Real-time and comp meet: How you can use the new UnrealReader node in Nuke to enhance your real-time renderings Foundry gets real about real-time rendering.
Articles How VR painting and animation tool Quill helped make this watercolor-like short Behind the scenes of Baobab's latest film, 'Namoo'.
On The Set Pic On The Set Pic: Lost in Space, s3 Always fun to see official photos of chrome ball and Macbeth chart reference.
Articles Here’s how those masterful mirror gags were pulled off in Edgar Wright’s ‘Last Night in Soho’ The film’s visual effects supervisor reveals how they were done via sliding mirrors, clever choreography and digital compositing.
VFX Breakdowns Watch Goodbye Kansas’ ‘Vigil’ VFX breakdown How some of the trawler and submarine shots were done.