Retro ‘Super Mario Bros.’: the other huge VFX film from 1993 Posted onMarch 18, 2019May 16, 2020 The first film to use Flame in a big way, as well as several other VFX ‘firsts.’
Retro Remembering ‘Ruby’s Saloon,’ and how it helped make Maya Posted onMarch 18, 2019May 16, 2020 The untold oral history of the short that helped promote Maya to the world.
Retro Heads up: the oral history of ‘Iron Man’s’ original HUD Posted onMarch 18, 2019December 12, 2021 It changed HUDs forever – members of the original Iron Man HUD design group look back on the work.
Retro Tracking nightmares: behind Blur’s half-digested Billy shots in Deep Rising Posted onMarch 18, 2019May 15, 2020 Tracking was (still) hard 20 years ago.
Retro Three things you might not have known about Bullet Time Posted onMarch 18, 2019May 15, 2020 For befores & afters patrons.
Retro Viewpaint: ILM’s secret weapon on ‘Jurassic Park’ Posted onNovember 16, 2018June 23, 2020 Do you really know how they texture painted the dinosaurs?