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Category: Retro

Train in Speed
Articles, Retro

‘He lost his head’

Posted onJune 4, 2019May 19, 2020

How they made Keanu Reeves and Dennis Hopper fight atop that train in ‘Speed’.

explosion vfx in Speed
Articles, Retro

The first big explosion in ‘Speed’ was very nearly a major disaster

Posted onJune 3, 2019May 18, 2020

And it was thanks to someone who thought they had missed their bus.

Jar Jar Binks CG test
Articles, Retro

Jar Jar Binks was nearly a practical suit and a CG head

Posted onMay 24, 2019May 18, 2020

All about that ILM Jar Jar test which proved the character should be all-digital.

The Phantom Menace
Articles, Retro

Did they *really* use salt to help make the waterfalls in ‘The Phantom Menace’?

Posted onMay 23, 2019May 24, 2020

Yep.

The Phantom Menace
Articles, Retro

‘It cost about $65 to have a cold pizza delivered in the middle of the night to Skywalker Ranch’

Posted onMay 22, 2019May 18, 2020

The intensive previs process on ‘The Phantom Menace’.

The Phantom Menace shooting
Articles, Retro

The world already loved lightsabers, but then ‘The Phantom Menace’ made them even better

Posted onMay 21, 2019May 18, 2020

How new ways of shooting, new digital tools and lots and lots of roto resulted in the laser swords of ‘Episode I’.

Phantom Menace
Articles, Retro

How ILM’s work on ‘Hook’ led to ‘Phantom Menace’s’ podrace

Posted onMay 20, 2019May 18, 2020

Projection mapping played a key role in making those racers go fast. Real fast.

The Mummy VFX
Retro

Remember when Brendan Fraser took on all those mummies by himself?

Posted onApril 30, 2019May 18, 2020

A VFX oral history of ‘The Mummy’s’ coolest action scene.

Godzilla
Retro

Man-in-suit, miniatures, mechanics and modern CG: looking back at 20 years since ‘Godzilla’

Posted onApril 25, 2019July 26, 2020

VFX supe Volker Engel goes back to the film, the trailer, and the production of the 1998 film.

Iron Man driving shot
Retro

How driving around L.A. with a camera out the window led to one of the coolest shots in ‘Iron Man’

Posted onApril 24, 2019May 18, 2020

Storytelling with previs, VFX and a Sony hand-held camera.

Pleasantville
Retro

Going back to ‘Pleasantville’: when doing a DI wasn’t so easy

Posted onApril 22, 2019May 18, 2020

‘Pleasantville’ visual effects supervisor Chris Watts on bringing through a revolution in scanning/film-outs, the unexpected use of Shake, and the film’s hardest shots (they’re not what you think).

Yellow Nostromo
Retro

The Nostromo was originally yellow, and other stories from ‘Alien’s’ secret documentarian

Posted onApril 17, 2019May 18, 2020

Ridley Scott’s masterpiece is about to turn 40 – now’s the time to watch this treasure-trove of behind the scenes interviews.

Source: Behance page of Trevor Tuttle, a model maker at ILM on Snake Eyes.
Articles, Retro

The CGI tidal wave in ‘Snake Eyes’ that no one got to…sea (sorry)

Posted onApril 5, 2019May 17, 2020

The true story of the original ending of ‘Snake Eyes’, and its ground-breaking water sims by ILM.

Retro

Remember that time Brad Pitt got hit by a van, and a taxi?

Posted onApril 3, 2019May 17, 2020

How *that* shot in ‘Meet Joe Black’ was pulled off

The matrix Bullet Time
Retro

Bullet Time before Bullet Time

Posted onApril 1, 2019May 13, 2022

The tests that led to the landmark visual effect of the ’90s.

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