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Category: Retro

Source: Behance page of Trevor Tuttle, a model maker at ILM on Snake Eyes.
Articles, Retro

The CGI tidal wave in ‘Snake Eyes’ that no one got to…sea (sorry)

Posted onApril 5, 2019May 17, 2020

The true story of the original ending of ‘Snake Eyes’, and its ground-breaking water sims by ILM.

Retro

Remember that time Brad Pitt got hit by a van, and a taxi?

Posted onApril 3, 2019May 17, 2020

How *that* shot in ‘Meet Joe Black’ was pulled off

The matrix Bullet Time
Retro

Bullet Time before Bullet Time

Posted onApril 1, 2019May 13, 2022

The tests that led to the landmark visual effect of the ’90s.

Making the magic mirror
Retro

Making the magic mirror moment in ‘The Matrix’

Posted onMarch 29, 2019May 17, 2020

“Neo looks at his hand; fingers distended into mirrored icicles that begin to melt rapidly, dripping, running like wax down his fingers, spreading across his palm where he sees his face reflected.”

Retro

Anatomy of a crash: ‘The Matrix’s’ stunning helicopter scene

Posted onMarch 28, 2019April 8, 2021

I knew it. He’s the one.

The Matrix
Retro

Secrets of ‘The Matrix’ code

Posted onMarch 27, 2019May 17, 2020

It comes from Japanese cookbooks, it’s back to front, and it didn’t always flow vertically.

The Hudsucker Proxy VFX
Retro

A visual journey inside the miniatures of ‘The Hudsucker Proxy’

Posted onMarch 26, 2019May 17, 2020

Shooting models sideways, making Tim Robbins act in reverse, and the movies where the same miniatures made surprise reappearances.

Sphere
Retro

‘We tried a million things’ – the oral history of ‘Sphere’s’ sphere

Posted onMarch 22, 2019May 17, 2020

The sphere in ‘Sphere’, and how it was made.

VFX oral history of Guinness
Retro

‘I felt like it was a poem’: the VFX oral history of Guinness ‘Surfer’

Posted onMarch 18, 2019May 17, 2020

Original CFC crew members reflect on bluescreen horses, crashing waves and a St. Patrick’s Day debut for the famous Jonathan Glazer spot.

Super Mario Bros.
Retro

‘Super Mario Bros.’: the other huge VFX film from 1993

Posted onMarch 18, 2019May 16, 2020

The first film to use Flame in a big way, as well as several other VFX ‘firsts.’

Ruby’s Saloon
Retro

Remembering ‘Ruby’s Saloon,’ and how it helped make Maya

Posted onMarch 18, 2019May 16, 2020

The untold oral history of the short that helped promote Maya to the world.

Oral history of Iron Man
Retro

Heads up: the oral history of ‘Iron Man’s’ original HUD

Posted onMarch 18, 2019December 12, 2021

It changed HUDs forever – members of the original Iron Man HUD design group look back on the work.

Deep Rising behind the scene
Retro

Tracking nightmares: behind Blur’s half-digested Billy shots in Deep Rising

Posted onMarch 18, 2019January 31, 2023

Tracking was (still) hard 20 years ago.

The Matrix VFX
Retro

Three things you might not have known about Bullet Time

Posted onMarch 18, 2019May 15, 2020

For befores & afters patrons.

Retro

Viewpaint: ILM’s secret weapon on ‘Jurassic Park’

Posted onNovember 16, 2018June 23, 2020

Do you really know how they texture painted the dinosaurs?

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