Well, kinda, with the RTX-Powered Apollo 11 Demo at SIGGRAPH 2019, and some nifty A.I.
The director/producer/actor shared some details about the virtual production side of ‘The Mandalorian’ at the Unreal Engine User Group at SIGGRAPH.
ftrack is the exclusive sponsor of #realtimewrapup week.
VFX supervisor Robert Legato breaks down how the iconic scene was filmed, virtually.
Weta Digital and 2n Design, and some neat real-time tech, combined for the Childish Gambino’s Pharos festival.
The film’s director and key ILM crew share their stories on ‘The Mask’s’ 25th anniversary.
A 5 minute video with breakdowns and interview with VFX supe Dan Deleeuw.
‘At ILM we’ve done a CG version of New York many times before.’
How previs and virtual production meet, with Happy Mushroom’s Felix Jorge.
Go behind the scenes of Weta Digital’s work.
The making of a classic death scene.
Blackmagic Design is the exclusive supporter of #vfxgeekout week.
…and the final monster at the mall began as a beach ball.
A preview of the Marvel exec’s SIGGRAPH keynote.
Price also reveals how he decides on what Blender tutorials to make, and why donuts are so popular.