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Category: Articles

NVIDIA moon walk
Articles

So, here’s what happened: I totally went to the moon

Posted onJuly 31, 2019May 23, 2020

Well, kinda, with the RTX-Powered Apollo 11 Demo at SIGGRAPH 2019, and some nifty A.I.

Jon Favreau
Articles

‘The Lion King’ and ‘The Mandalorian’s’ Jon Favreau is all-in on virtual production, real-time and LED walls

Posted onJuly 30, 2019May 31, 2020

The director/producer/actor shared some details about the virtual production side of ‘The Mandalorian’ at the Unreal Engine User Group at SIGGRAPH.

ftrack review
Articles

The latest developments from ftrack

Posted onJuly 30, 2019May 23, 2020

ftrack is the exclusive sponsor of #realtimewrapup week.

Lion king movie scene
Articles

How ‘The Lion King’ filmmakers shot the ‘Everything the light touches’ scene

Posted onJuly 30, 2019May 31, 2020

VFX supervisor Robert Legato breaks down how the iconic scene was filmed, virtually.

Weta Digital
Articles

Projecting immersive and interactive imagery onto the underside of a dome, in real-time. Easy, right?

Posted onJuly 29, 2019May 31, 2020

Weta Digital and 2n Design, and some neat real-time tech, combined for the Childish Gambino’s Pharos festival.

Articles, Retro

A fine line between grotesque and hilarious: making ‘The Mask’s’ landmark nightclub transformations

Posted onJuly 29, 2019May 23, 2020

The film’s director and key ILM crew share their stories on ‘The Mask’s’ 25th anniversary.

Hulk VFX breakdown
Articles

It’s hard not to love the behind the scenes imagery in this Hulk making-of by Marvel

Posted onJuly 27, 2019May 23, 2020

A 5 minute video with breakdowns and interview with VFX supe Dan Deleeuw.

Articles

How ILM was able to draw upon previous New York VFX material for ‘Far From Home’s’ web-swinging finale

Posted onJuly 26, 2019May 23, 2020

‘At ILM we’ve done a CG version of New York many times before.’

Virtual Production Field Guide
Articles

Exclusive excerpt from ‘The Virtual Production Field Guide’

Posted onJuly 26, 2019May 23, 2020

How previs and virtual production meet, with Happy Mushroom’s Felix Jorge.

Gemini Man shooting
Articles

See befores & afters of Will Smith in ‘Gemini Man’

Posted onJuly 24, 2019May 23, 2020

Go behind the scenes of Weta Digital’s work.

Articles, Retro

‘The sooner you kill me, the happier I’ll be’: a VFX oral history of Samuel L. Jackson’s shocking ‘Deep Blue Sea’ departure

Posted onJuly 24, 2019May 23, 2020

The making of a classic death scene.

Blackmagic Design
Articles

Find out the latest on Blackmagic’s Pocket Cinema Camera 4K

Posted onJuly 23, 2019May 23, 2020

Blackmagic Design is the exclusive supporter of #vfxgeekout week.

Stranger Things 3
Articles

Stranger Things 3’s Mind Flayer was played by a stuntman in red spandex and a shiny helmet

Posted onJuly 23, 2019May 23, 2020

…and the final monster at the mall began as a beach ball.

Victoria Alonso on 'the Marvel process'
Articles

Victoria Alonso on ‘the Marvel process’ and shaping the visual effects of their films

Posted onJuly 22, 2019May 22, 2020

A preview of the Marvel exec’s SIGGRAPH keynote.

Blender Guru
Articles

Blender Guru and Poliigon creator Andrew Price on what he thinks is hot in Blender right now

Posted onJuly 21, 2019May 22, 2020

Price also reveals how he decides on what Blender tutorials to make, and why donuts are so popular.

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