He’ll be diving into stop-motion, visual effects and the art of making films.
But it does show the fantastic VFX work by Image Engine.
Pixomondo on its future LA VFX work.
The director of ‘La La Land’ even included an in-camera iPhone composite in the vertically shot ‘The Stunt Double’.
Just in time for the huge live auction later this month.
Netflix has posted a befores and afters vid.
Matt Workman breaks down his work-from-home approach using Unreal Engine.
DigiPro is going virtual this year.
SPOILER WARNING: The making of the opening battle oner, baby Pogo, a fish-headed android, Ghost Ben and the final confrontation.
Showcasing new characters (even Baby Yoday) animated with Unreal Engine, iPhone and Xsens.
Character Creator 3.3’s digital human workflow now includes SkinGen.
The iOS app captures video and 3D tracking data simultaneously.
Cascadeur open beta is out.
Step-by-step with Framestore.
One of the coolest events at SIGGRAPH.
The third edition is now out.
Congratulations to all the nominees.
Watch the new short, and a behind the scenes featurette.
UPDATED with VFX breakdown: ‘The Old Guard’ VFX supervisor Sara Bennett on what it took to make immortal mercenaries.
Yep, they talk about Slimer.
Solo artists can now use the compositing tool on commercial projects; plus Foundry releases Nuke 12.2.
It will be SIGGRAPH’s first ever streaming CAF.
Framestore shares the puppetry, stuffies and laser pointer-guided rigs used to help make the show’s creatures.
I’ll be joining him for a chat about the latest RenderMan tech, including NPR.
SFX supe Jeremy Hays reveals his practical effects for The Equalizer 2, Once Upon a Time in Hollywood and Doctor Sleep.