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befores & afters

Category: Article

Posted onDecember 31, 2020January 2, 2021inArticle

The top 5 VFX moments of 2020

Posted onDecember 31, 2020January 2, 2021inArticle

The VFX of ‘We Can Be Heroes’

Posted onDecember 28, 2020December 31, 2020inArticle

How the ‘Midnight Sky’ VFX team pulled off the film’s most shocking scene

Posted onDecember 27, 2020January 8, 2021inArticle

Thanks to everyone for sharing your issue #1 pics!

Posted onDecember 23, 2020January 8, 2021inArticle

A ‘Midnight Sky’ VFX conversation—Part 1: LED walls, spaceships and CG face replacements

Posted onDecember 22, 2020December 23, 2020inArticle

VFX notes from the ICG ‘Mandalorian’ s2 panel

Posted onDecember 22, 2020December 23, 2020inArticle

WANTED: your story suggestions

Posted onDecember 17, 2020inArticle

Moving to real-time: ‘The Seed of Juna’

Posted onDecember 16, 2020December 22, 2020inArticle

‘Wolfwalkers’ and the art of staging shots

Posted onDecember 14, 2020December 16, 2020inArticle

‘Mank’ VFX: ‘body-and-fender’ work and so much more

Posted onDecember 13, 2020inArticle

See what’s possible with just an iPhone and Unreal Engine

Posted onDecember 11, 2020December 23, 2020inArticle

How MIDI files, Houdini and the art of animation made piano play possible in Pixar’s ‘Soul’

Posted onDecember 11, 2020December 13, 2020inArticle

Weta Digital’s meerkat Unreal short available as free sample files

Posted onDecember 10, 2020December 13, 2020inArticle

‘Mank’: inside the world of a synthetic LA and LED screens

Posted onDecember 10, 2020December 13, 2020inArticle

Behind the VFX of ‘The Christmas Chronicles 2’

Posted onDecember 9, 2020December 10, 2020inArticle

Monster molding for ‘Come Play’

Posted onDecember 8, 2020December 17, 2020inArticle

A visual journey into the VFX of ‘The Good Lord Bird’

Posted onDecember 4, 2020February 17, 2021inArticle

It’s here: issue #1 of befores & afters in print

Posted onDecember 4, 2020December 4, 2020inArticle

How Digital Domain aged David Beckham

Posted onDecember 4, 2020December 4, 2020inArticle

Unreal Engine 4.26 is out

Posted onDecember 2, 2020December 3, 2020inArticle

In the LoUPE

Posted onNovember 30, 2020December 1, 2020inArticle

‘Black Swan’ is almost 10 – re-visit the film’s VFX reel

Posted onNovember 29, 2020December 1, 2020inArticle

There’s a lot happening at SIGGRAPH Asia 2020

Posted onNovember 27, 2020November 29, 2020inArticle

Multi-angle on ‘Jingle Jangle’: Part 3—Building Buddy

Posted onNovember 27, 2020November 29, 2020inArticle

Watch the ViZARTS Summit, including sessions on virtual production

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© 2021 befores & afters
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