An in-depth Q&A with visual effects supervisor Andrew Whitehurst.
The art of invisible split-screens, paint-outs, smoke additions and tattoo removal.
How VFX artist Álvaro García Martinez worked a day job and made this CG pilot.
Proof reveals how it animated 700 shots for the comic-book style finale of ‘The Blacklist’ in just six weeks.
‘The whole thing’.
Starting with architecture, engineering and construction.
Check out UPP’s VFX breakdown for the highway chase in ‘Terminator: Dark Fate.’
Free 3D and 4D CG human data from Unity.
A special preview of Unreal Engine 5 has been unveiled.
VFX supe Pete Travers reflects on the early days of Dynamation.
…and why it was different in the teaser trailer.
Check out Big Lazy Panda’s breakdown reel for the Jim Carrey show.
Effects videos from the ‘Harry Potter’ series.
Including Chappie and the Lost in Space bots.
Here’s a run down of the latest release.
Exploring DNEG’s digital environments in part 3 of our ‘Togo’ series.
How the practical effect formed part of the film’s classic Colosseum scene.
In part 2 of our DNEG ‘Togo’ breakdown we explore how the CG dogs were animated, including how dog FACS and even dog motion capture were explored.
Weta Digital reveals behind the scenes of Thanos in this new video.
Part 1 of our behind the scenes look at DNEG’s VFX for ‘Togo’.
FuseFX on their futuristic effects for Amazon’s ‘Upload’.
A new video looking at the making of ‘Star Wars: The Clone Wars’.
Taking 3D photogrammetry scans to the next level.
Say hello to Memix, from the makers of Shadertoy.